A Hand Full of Problems: Wepon_List top Priority : [FIXED]

Having problems with GunGame5 (NOT FOR BUGS)? Ask here!

A Hand Full of Problems: Wepon_List top Priority : [FIXED]

Postby ShoeLase101 » Mon Nov 15, 2010 12:40 pm

Alooo, ShoeLase here.
This is my first Troubleshooting post.
So please go easy on me.

Ok.

So this is what happening when I start my Server up.
Just a few things I'm not to sure about. which I will highlight in RED.


Console initialized.
Steam is not active, running in -insecure mode.
Loading unsigned module server.dll
Access to secure servers is disabled.
Game.dll loaded for "Counter-Strike: Source"
[EventScripts] Loading Mattie's EventScripts Beta 2.1.1.360...
[EventScripts] Loaded successfully.
maxplayers set to 16
Unknown command "r_decal_cullsize"
[1/8] Initializing GunGame $version...
[2/8] Executing configs...
        gg_afk_settings.cfg
        gg_default_addons.cfg
        gg_en_config.cfg
        gg_objectives_settings.cfg
        gg_punishment_settings.cfg
        gg_convert.cfg
        gg_dead_strip.cfg
        gg_deathmatch.cfg
        gg_dissolver.cfg
        gg_earn_nade.cfg
        gg_elimination.cfg
        gg_friendlyfire.cfg
        gg_handicap.cfg
        gg_knife_elite.cfg
        gg_knife_pro.cfg
        gg_leaderweapon_warning.cfg
        gg_map_vote.cfg
        gg_multi_level.cfg
        gg_multi_nade.cfg
        gg_nade_bonus.cfg
        gg_noblock.cfg
        gg_random_spawn.cfg
        gg_reload.cfg
        gg_spawnpoints.cfg
        gg_spawn_protect.cfg
        gg_stats_logging.cfg
        gg_turbo.cfg
        gg_warmup_round.cfg
        gg_welcome_msg.cfg
[EventScripts] Loaded gungame51
Network: IP 192.168.0.24, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
[EventScripts] Map Loading Mattie's EventScripts Beta 2.1.1.360...
[EventScripts] Loaded successfully.
Executing dedicated server config file <=============== *GREEN NOTE*
Failed to load Steam Serviceexec: couldn't exec /cfg/gungame51/gg_afk_settings.c
fg
exec: couldn't exec /cfg/gungame51/gg_default_addons.cfg
exec: couldn't exec /cfg/gungame51/gg_en_config.cfg
exec: couldn't exec /cfg/gungame51/gg_objectives_settings.cfg
exec: couldn't exec /cfg/gungame51/gg_punishment_settings.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_convert.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_dead_strip.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_deathmatch.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_dissolver.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_earn_nade.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_elimination.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_friendlyfire.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_handicap.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_knife_elite.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_knife_pro.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_leaderweapon_warnin
g.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_map_vote.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_multi_level.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_multi_nade.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_nade_bonus.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_noblock.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_random_spawn.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_reload.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_spawnpoints.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_spawn_protect.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_stats_logging.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_turbo.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_warmup_round.cfg
exec: couldn't exec /cfg/gungame51/included_addon_configs/gg_welcome_msg.cfg



# ================================================
# >>                     GunGame 5.1 Exception Caught!
# ================================================
Traceback (most recent call last):
File "../eventscripts/es.py", line 272, in triggerEvent
self.EventListeners[eventname][listener](event_var)
File "../eventscripts/gungame51/gungame51.py", line 699, in server_cvar
str(gg_weapon_order_sort_type))
File "../eventscripts/gungame51/core/weapons/shortcuts.py", line 68, in set_weap
on_order
WeaponManager().load(name)
File "../eventscripts/gungame51/core/weapons/__init__.py", line 416, in load
self.__weaponorders__[name] = WeaponOrdersDict()[name]
File "../eventscripts/gungame51/core/weapons/__init__.py", line 325, in __getite
m__
self[name] = BaseWeaponOrders(name)
File "../eventscripts/gungame51/core/weapons/__init__.py", line 46, in __init__
self.parse()
File "../eventscripts/gungame51/core/weapons/__init__.py", line 93, in parse
'(%s): IOError: %s' % (self.filepath, e))
IOError: Cannot parse weapon order file (C:/SRCDS/orangebox/cstrike/cfg/gungame5
1/weapon_orders/default_weapon_order" 1.txt): IOError: [Errno 2] No such file or
 directory: path(u'C:/SRCDS/orangebox/cstrike/cfg/gungame51/weapon_orders/defaul
t_weapon_order" 1.txt')
# ================================================


Loaded: gg_dead_strip
Loaded: gg_dissolver
gg_addon_loaded: "gg_deathmatch" of type "included"
gg_addon_loaded: "gg_dead_strip" of type "included"
gg_addon_loaded: "gg_dissolver" of type "included"
Connection to Steam servers successful.
   VAC secure mode is activated.


*BLUE NOTE*

I understand that all of these just need to be activated in the server.cfg as well as the included_addons folder

*GREEN NOTE*
I get the following error on the Line indicated by *GREEN NOTE*
The procedure entry point PLAT_GetExecutablePath could not be located in the dynamic link library tier0_s.dll.

The Server kinda stops loading untill I've hit "OK" about 3 Times.

Ok, so the Server manages to start up, I can join via my PC and on PC's over the LAN.
I've got a number of problems, and I hope with you guys help I we can work through them.
My number one problem being the Wepon List.

Basically I don't get the wepon swaps, no 3 kills and swap guns. I don't even start on the Glock. Basically its just like running a normal server.

However I have experimented abit.

Death Match when enabled does work, however nothing much else does.
-Death Strip = works
-Dissolver = Doesn't work
- Sounds = Doesn't work
- NoBlock = Works
- Random Spawn = Works
- and a whole lot I haven't been able to test due to the Wepon List not working correctly.

This post is getting pretty long, so I'm going to cut it short here.
If someone could just help me to get the Wepon List working correctly I would appreciate it very much.

Thank You in Advance
ShoeLase101

PS.
Running the Following Versions.
Windows: 7 64bit
GG: gungame5_1_492
Mattie: Mattie's EventScripts Beta 2.1.1.360
SP: sp_extensions_ep2
Last edited by ShoeLase101 on Tue Nov 16, 2010 12:25 pm, edited 1 time in total.
ShoeLase101

Private
Private
 
Posts: 16
Joined: Sun Nov 14, 2010 10:54 am
Steam Friends Name: ShoeLase101

Re: A Hand Full of Problems: Wepon_List top Priority

Postby lqhnybear » Mon Nov 15, 2010 11:08 pm

The first two errors you can ignore, because you're running a console version of a DS there is no steam, valve is just too stupid to add checks for this. The third one is map specific, again ignore it. The rest of your errors are do to the new ES and you can fix that by following the info in this post.
HnyBear's WhoreHouse - 207.210.253.104:27015
Image
lqhnybear

Private 1st Class
Private 1st Class
User avatar
 
Posts: 133
Joined: Thu Oct 08, 2009 4:48 am
Location: North Bay Village, Fl

Re: A Hand Full of Problems: Wepon_List top Priority

Postby ShoeLase101 » Tue Nov 16, 2010 12:37 am

@lqhnybear

This is what my server said after I followed your recommendations.

250.1 fps  0/16 on map    gg_aim_shotty
Console initialized.
Steam is not active, running in -insecure mode.
Loading unsigned module server.dll
Access to secure servers is disabled.
Game.dll loaded for "Counter-Strike: Source"
[EventScripts] Loading Mattie's EventScripts Beta 2.1.1.360...
[EventScripts] Loaded successfully.
maxplayers set to 16
Unknown command "r_decal_cullsize"
[1/8] Initializing GunGame $version...
[2/8] Executing configs...
        gg_afk_settings.cfg
        gg_default_addons.cfg
        gg_en_config.cfg
        gg_objectives_settings.cfg
        gg_punishment_settings.cfg
        gg_convert.cfg
        gg_dead_strip.cfg
        gg_deathmatch.cfg
        gg_dissolver.cfg
        gg_earn_nade.cfg
        gg_elimination.cfg
        gg_friendlyfire.cfg
        gg_handicap.cfg
        gg_knife_elite.cfg
        gg_knife_pro.cfg
        gg_leaderweapon_warning.cfg
        gg_map_vote.cfg
        gg_multi_level.cfg
        gg_multi_nade.cfg
        gg_nade_bonus.cfg
        gg_noblock.cfg
        gg_random_spawn.cfg
        gg_reload.cfg
        gg_spawnpoints.cfg
        gg_spawn_protect.cfg
        gg_stats_logging.cfg
        gg_turbo.cfg
        gg_warmup_round.cfg
        gg_welcome_msg.cfg
[EventScripts] Loaded gungame51
Network: IP 192.168.0.24, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
[EventScripts] Map Loading Mattie's EventScripts Beta 2.1.1.360...
[EventScripts] Loaded successfully.
Executing dedicated server config file
Failed to load Steam Service.
[EventScripts Version Check] Server is up-to-date.
Loaded: gg_dead_strip
Loaded: gg_dissolver
gg_addon_loaded: "gg_deathmatch" of type "included"
gg_addon_loaded: "gg_dead_strip" of type "included"
gg_addon_loaded: "gg_dissolver" of type "included"

[GunGame] Weapon Order: default_weapon_order

[GunGame] +-------+-----------+---------------+
[GunGame] | Level | Multikill |    Weapon     |
[GunGame] +-------+-----------+---------------+
[GunGame] |   1   |     1     |         glock |
[GunGame] |   2   |     1     |           usp |
[GunGame] |   3   |     1     |          p228 |
[GunGame] |   4   |     1     |        deagle |
[GunGame] |   5   |     1     |     fiveseven |
[GunGame] |   6   |     1     |         elite |
[GunGame] |   7   |     1     |            m3 |
[GunGame] |   8   |     1     |        xm1014 |
[GunGame] |   9   |     1     |           tmp |
[GunGame] |  10   |     1     |         mac10 |
[GunGame] |  11   |     1     |       mp5navy |
[GunGame] |  12   |     1     |         ump45 |
[GunGame] |  13   |     1     |           p90 |
[GunGame] |  14   |     1     |         galil |
[GunGame] |  15   |     1     |         famas |
[GunGame] |  16   |     1     |          ak47 |
[GunGame] |  17   |     1     |         scout |
[GunGame] |  18   |     1     |          m4a1 |
[GunGame] |  19   |     1     |         sg552 |
[GunGame] |  20   |     1     |           aug |
[GunGame] |  21   |     1     |          m249 |
[GunGame] |  22   |     1     |     hegrenade |
[GunGame] |  23   |     1     |         knife |
[GunGame] +-------+-----------+---------------+
Weapon Order Changed! Restarting in 2 seconds!

Connection to Steam servers successful.
   VAC secure mode is activated.
Client "ShoeLase101" connected (192.168.0.24:27006).
Game will not start until both teams have players.
 


All I got to say is Thanks Man.
3 days worth of trouble

+WOOT!
+WOOT!
+WOOT!

One for each day man, thanks again!
ShoeLase101

Private
Private
 
Posts: 16
Joined: Sun Nov 14, 2010 10:54 am
Steam Friends Name: ShoeLase101

Re: A Hand Full of Problems: Wepon_List top Priority

Postby lqhnybear » Tue Nov 16, 2010 1:10 am

Don't thank me man, thank Daggerclan and jacobleiter they found the issue, I just reposted it. lol
HnyBear's WhoreHouse - 207.210.253.104:27015
Image
lqhnybear

Private 1st Class
Private 1st Class
User avatar
 
Posts: 133
Joined: Thu Oct 08, 2009 4:48 am
Location: North Bay Village, Fl



Return to Troubleshooting (NOT FOR BUGS)

Who is online

Users browsing this forum: No registered users and 1 guest